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Dota underlords druids
Dota underlords druids










dota underlords druids dota underlords druids

Elusive is a terrible set, as the units do not complete 2 sets, require player level 9 to complete, ends in t4 and offer a defensive bonus of evasion.Everyone will pick up at least 2 druids if they are serious about winning unless RNG screws them. Druid is broken and is one of the best sets to focus on right now.Was already adjusted once, will be again. Dragon is in a weird space, expect it to go through many changes as it lacks identity right now.

dota underlords druids

Demon is a fine set, not a lot to add here as they work everywhere.Would be decent it it started and ended lower. You will rarely if ever see them in play and for good reason. Deadeye, did you know "deadeye" stands for DEAD ON ARRIVAL! Starting at t3 and ending at t5.a set that ends in t4 and also the extra health does little to help, maybe the item Forged in Blood would help if it was t1 but sadly it is t2. both innate units are t1 and pretty great in their effects. Bloodbound is a simple and nice family, boosted by an item that can make ANY unit bloodbound.They also have the disadvantage of maxing out at t4 units. Making this worse is that all assassins are quite squishy so they are often first to die. If you don't notice the effect is triggering its probably because its effect on a battle isn't profound enough. Assassins critical hit a lot even with lv1 synergy, they actually critical hit more than you notice and that is actually part of the problem with them.in this guide it is written as "l", and like Tier will be written l3 when referring to a level 3 bonus as an example. Level refers to the bonus you unlock when you have a certain number of units from the same 'family' together, such as 3 assassins which will give you a bonus, then having 6 makes the bonus better and so on. Tier is shortened to "t" in this guide so tier one is written "t1".












Dota underlords druids