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Spec ops the line review angry joe
Spec ops the line review angry joe






spec ops the line review angry joe

While Dying Light 2 isn’t entirely free of those problems (again, we’ll get there), I was amazed when I booted up the game and was struck with the seemingly obvious realization that it’s exactly the kind of massive RPG that we don’t seem to get enough of any more despite the fact that the older works of studios like BioWare, Obsidian, and Bethesda Game Studios remain some of the most beloved and discussed games of all-time. That’s a problem we often see in Triple-A gaming where Metacritic averages and lingering investor concerns dominate the creative landscape to such a degree that more and more studios seem afraid to break free of their habits when the success of their previous releases should empower them to at least start exploring beyond the boundaries of what they know is their creative safe zone. At a time of nearly unlimited entertainment options, one of the worst things a piece of entertainment in any medium can do is fail to find a way to stand out or fail to offer any notable level of entertainment value beyond competency and financial success. “Bad” is obviously a subjective concept, but in recent years, I’ve really come around to the idea that boring is the new bad. In fact, I’m a little disheartened to see that idea come up in some of the reactions to and reviews of the game I’ve seen so far. While it’s tempting to focus on Dying Light 2’s problems when talking about the game (and we will be having that conversation shortly), it’s important to keep in mind that I do not consider Dying Light 2 to be a “bad” game. Dying Light 2 Gets Too Much Right to Be Considered a “Bad” Game It may seem trivial to argue about which one word best summarizes hundreds of hours of crafted content, but in this case, the distinction between “disappointing” and “bad” could be the distinction that helps determine whether we get more Dying Light (or games like it) at all. Yet, that’s not the word I would use to describe Dying Light 2. Between those conflicted reviews and the straight-up negative ones, it’s easy to understand why you would walk away from the Dying Light 2discourse under the impression that it’s a simply bad game. Even those who have already devoted quite a bit of time to the title usually won’t hesitate to tell you about every one of its problems. It’s not exactly surprising to see a major new release prove to be divisive, but what’s fascinating in the case of Dying Light 2 is the idea that there seem to be quite a few people out there who just don’t know which words to use to describe how they feel about this game. Dying Light 2: Stay Human is finally here, and the only thing more epic than this open-world RPG that takes hundreds of hours to properly complete has been the discourse over whether or not this game was worth the wait.








Spec ops the line review angry joe